3 days until WiP submission deadline.

Call for Papers

Theme and Topics of Interest

ECRTS is the premier European venue for presenting research into the broad area of real-time and embedded systems.  Along with RTSS and RTAS, ECRTS ranks as one of the top three international conferences on real-time systems.  Papers on all aspects of real-time systems are welcome. These include, but are not limited to: Scheduling Design and Analysis, Real-Time Operating Systems, Hypervisors and Middlewares, Virtualization and Timing Isolation, Contention-aware Scheduling of Multi-core Systems, Heterogeneous Real-Time Systems, Mixed-Criticality Design & Assurance, WCET Analysis, Real-Time Networks and Predictable Communication Protocols, Realistic Power/Energy/Thermal Models and Algorithms, Network/System-on-Chips and Massively Parallel Devices, Modelling and/or Formal Methods, Industrial Use-Cases and RT Applications, Tools, Compilers and Benchmarks for Embedded Systems.
A printable version of the ECRTS 17 Call for Papers.

Important Dates

Submission deadline: 30th January 2017 (firm deadline)
Workshops: 27th June 2017
Conference: 28th-30th June 2017

Conference Highlights

ECRTS will hold a welcome service for first-time attendees to the conference.  Following a successful tradition at ECRTS there will also be a number of successful Satellite Workshops including: OSPERT  Operating Systems Platforms for Embedded Real-Time applications, WCET  Worst-Case Execution Time analysis, RTN International Workshop on Real-Time Network, WATERS  Workshop on Analysis Tools and methodologies for Embedded and Real-time Systems, and RTSOPS  Real-Time Scheduling Open Problems Seminar. A special session will provide a platform for presenting and revisiting Industrial Challengesissuing Call for Actions, and presentation of Work in Progress. Separate Calls for Contributions will be issued later for these. Please visit the website at ecrts17.ecrts.org for details.

Submission of Papers

Full papers must be submitted electronically through our web form in a pdf format.  The material must be unpublished and not under submission elsewhere.   A selection of the best papers will receive outstanding paper awards, and will be highlighted as such in the conference proceedings. These papers will form the shortlist for a best paper award, which will be presented at the conference. At ECRTS’17, we aim to be more inclusive and thus accept a larger number of high quality papers than in recent years.

OPEN ACCESS, NEW FOR 2017: ECRTS will apply an open access publication model in collaboration with LIPIcs - Leibniz International Proceedings in Informatics and Schloss Dagstuhl-Leibniz Center for Informatics. Publication cost will be covered by ECRTS for accepted papers. Accepted papers must be formatted using the LIPics LaTeX style (without any modifications) for A4 paper. The paper must be self-contained, and the paper's content (excluding the bibliography and acknowledgments) MUST fit in the first 20 pages of the paper. The bibliography and/or the acknowledgments may utilize up to four additional pages. For submission only, this year, papers may still be formatted in the traditional IEEE format with maximum 10 pages for technical content and up to two for bibliography and acknowledgments. See the submission page for further details.

Artifact Evaluation

ECRTS is the first real-time systems conference that has introduced the artifact evaluation process (in 2016). Authors of accepted papers with a computational component will be invited to submit their code and/or their data to an optional repeatability evaluation. The authors of the papers corresponding to the artifacts which pass the evaluation can decide to use a seal that indicates that the artifact has passed the repeatability test. Read more about the process here.

Local Information

Dubrovnik is a Croatian city on the Adriatic Sea, in the region of Dalmatia. It is one of the most prominent tourist destinations in the Mediterranean Sea. The walls of Dubrovnik have also been a popular filming site for the fictional city of King's Landing in the HBO television series, Game of Thrones.

Marko Bertogna, University of Modena and Reggio Emilia, Italy [marko.bertogna@unimore.it]
Martina Maggio, Lund University, Sweden [martina.maggio@control.lth.se]
Gerhard Fohler, TU Kaiserslautern, Germany [fohler@eit.uni-kl.de]